One governed canvas that turns 100+ models into controllable pipelines.
We are excited about Atlas' unique technology and look forward to seeing how it might unlock efficiencies in our business.

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Studios ship with Atlas every day. This is what production looks like.
Atlas ships what studios actually need: watertight meshes with retopology, UVs, PBR textures and rigs, and keeps you in control.
Atlas ships what studios actually need: watertight meshes with retopology, UVs, PBR textures and rigs, and keeps you in control.
Atlas StudioKorin — Mythic Shore · Legion-01Assets like this come off a pipeline. Open the workflows that build them.
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A character sheet is standardized into a clean T-pose, rebuilt as a mesh with a fallback chain across Tripo3D, Meshy and Hunyuan3D, then optimized to budget. Rig-ready, no manual retopo.
Atlas empowers me as an artist to prototype game environments from idea to playable level without switching between different platforms. I especially love the node-based workflow — it feels familiar coming from 3D tools, and it makes iteration non-destructive and painless.

We benchmark every model for quality and IP safety so the agent can match your usecase to the right model.
By working with Atlas, we're building experiences that are more immersive, more personal, and powered by truly unique, player-driven content creation.

AI is rapidly becoming foundational to how games are built. Atlas AI Studio represents an important step toward production-ready AI workflows, giving studios a scalable way to integrate intelligent systems directly into their pipelines through Google Cloud.

Atlas's platform gives us the infrastructure to scale high-quality animation and personalization for AI characters that need to stay consistent across games, music, and streaming. Our characters grow with their audiences — Atlas ensures they never lose their identity along the way.

Top studios let Atlas into their pipelines. Here is what earned their trust.
Every asset carries a clear, verifiable history into the engine.
Depth and governance got us into AAA. Context management keeps us there.
A visual context layer to manage your style, specs and rules so every generation is consistent without repeating the entire ruleset every time.
A bronze-age underworld epic — oxidized armor, royal purple, skeletal legions and torch-lit temples. Heroic and funereal in equal measure: detailed, painterly, timeless, never bright.
Hades-underworld Greek fantasy — obsidian-black steel, aged bronze, shadow purple. Ghost-blue fire, pomegranate and funerary motifs, skeletal legions. Painterly, moody, cinematic.
Avoid daylight palettes, flat silhouettes, interface mockups, cartoonish styles, modern elements and oversaturated colors.
Royal purple on oxidized bronze — bone highlights, never bright.
Global Rescue covers every city in the world, so we needed thousands of buildings that actually look local, not generic. Atlas let our artists define the style, then expanded it at a scale we could never achieve manually. It's not replacing our team; it's multiplying what they can do.

Group a graph, define inputs and outputs, publish. Your tools call the workflow as a versioned API.
Atlas's ability to seamlessly integrate with our highly customized workflows has been a game-changer. By deeply understanding the nuances of our pipeline, they've become an invaluable partner, enabling us to deliver high-quality, performance-optimized solutions with impressive agility.

Atlas doesn't charge per seat: the whole studio shares a pooled budget.
≈ 250 engine-ready meshes or 2,500 HQ images / month
≈ 1,250 engine-ready meshes or 12,500 HQ images / month
Credit pools sized to your production slate
Overage 0.01 € / credit · Annual −20% · Unlimited seats on every plan
Free to start. Your models, your direction, your pipeline.