One governed canvas that turns 100+ AI models into consistent, controllable pipelines for games, CGI and 3D production. Runs inside Unreal, Unity and Blender, or as an API. Trusted by studios including SEGA, Square Enix and Krafton.
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Shared Atlas project · read-only
Draft · workflow
Input Text⋯
A hardcore steampunk helmet designed for a black and red cat, thick exposed cables, utilitarian greebling.
Text Generation (LLM)▸
ModelGemini 2.5 Flash
Seed42
Text → Image (HQ)▸
EngineFLUX.1 fast
Aspect1:1
Image → 3D▸
EngineTripo3D v3.0 ⌄
GeometryUltra ⌄
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BlenderUnrealUnityMayaHoudini
Trusted by:
SEGA, Square Enix, Google Cloud, Parallel, PeDePe, ego AI, Cyber Valley, Krafton, miHoYo, LGG Games, Digital Sun, Everreach, and the European Institute of Innovation and Technology.
“
We are excited about Atlas' unique technology and look forward to seeing how it might unlock efficiencies in our business.
Hide Uehara · General Manager, Square Enix Holdings
Flexible pricing
Atlas doesn't charge per seat: the whole studio shares a pooled budget.
Pro
Small teams putting AI into real work
50 €/ month
≈ 250 engine-ready meshes or 2,500 HQ images / month
5,000 pooled credits / month
All 100+ models on the canvas
Shared Memory Core workspace
Production output: retopo, UVs, PBR, rigs
GLB export · commercial license, IP-safe
StudioMost popular
Teams shipping through Atlas every day
200 €/ month
≈ 1,250 engine-ready meshes or 12,500 HQ images / month