Atlas turns an untextured clay prototype into a production-ready 3D asset — art direction, a lookdev render, retopology and 4K PBR texturing, in one pipeline.

A vision pass analyzes the untextured base shape — its geometry, seams, hinges and proportions.
An LLM turns that structural read into an image-to-image lookdev prompt — surface wear, materials, decals and lighting — while preserving the prototype’s silhouette.

A 2D concept render is generated from the art direction prompt, showing the finished look before any mesh work happens.

The concept is reconstructed into a 3D mesh, retopologized to a clean ~35k-poly quad/triangle budget, and baked with 4K PBR maps referencing the concept render.
Free to start. No credit card required.
Try it on Atlas