Atlas reads a moodboard and runs two branches from it — a first-person concept image of the scene, and a diorama-style 3D draft of it — so you can judge the look and the massing from the same source.

A vision pass catalogs the moodboard across six pillars: color palette, lighting style, materials and textures, architecture and structures, props and key objects, and overall atmosphere.

A dedicated LLM synthesizes the moodboard into a self-contained environment diorama on a neutral background, rendered as a 2D concept.

A second LLM synthesizes an eye-level, first-person camera perspective with architecture extending past the frame, rendered as a 16:9 concept image.
The diorama concept goes through an Image-to-3D pass for geometry, PBR maps and a base — a conceptual draft of the scene you can orbit and judge, not a production environment.
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