Customers

Studios on Atlas

From AAA publishers to focused indie teams — what changes when the pipeline is governed.

Google CloudSquare EnixParallelPeDePeego AICyber Valley

COLONY — GDC 2026 trailer · assets built on Atlas

“By working with Atlas, we're building experiences that are more immersive, more personal, and powered by truly unique, player-driven content creation.”

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Tommy AlvarezHead of 3D & Immersive Content · Parallel

“Atlas empowers me as an artist to prototype game environments from idea to playable level without switching between different platforms. I especially love the node-based workflow — it feels familiar coming from 3D tools, and it makes iteration non-destructive and painless.”

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Hanny LuPrincipal Artist · Directive Games

“In recent years, the rising cost of game development has been challenging for the entire game industry, and gen AI is expected to help streamline the process in new and exciting ways. We are excited about Atlas' unique technology and look forward to seeing how it might unlock efficiencies in our business.”

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Hide UeharaGeneral Manager · Square Enix Holdings

“Global Rescue covers every city in the world, so we needed thousands of buildings that actually look local, not generic. Atlas let our artists define the style, then expanded it at a scale we could never achieve manually. It's not replacing our team; it's multiplying what they can do.”

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Niklas PolsterCo-Founder · PeDePe

“Atlas's platform gives us the infrastructure to scale high-quality animation and personalization for AI characters that need to stay consistent across games, music, and streaming. Our characters grow with their audiences — Atlas ensures they never lose their identity along the way.”

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Vishnu HariFounder and CEO · ego AI

“It has become my new favorite tool in such a short time and I am using it every day. It enabled me as a CEO and Head of Studio to get assets into the actual game with my artists asking me how I managed to create such good models.”

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Tom FrencelCEO · LittleGuyGames

“Atlas's ability to seamlessly integrate with our highly customized workflows has been a game-changer. By deeply understanding the nuances of our pipeline, they've become an invaluable partner, enabling us to deliver high-quality, performance-optimized solutions with impressive agility.”

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Joseph BurnetteTech Director · Square Enix

Your pipeline could be next

Most studios ship a production asset within their first week on Atlas.