Workflows

AI 3D workflows

Production-ready AI 3D workflows for game studios — text to asset, prototyping, modular environments, rigged characters. Built for Unity, UE5, Roblox, UEFN and WebGL.

01

Text prompt to in-game 3D asset in 5 minutes

From plain-language prompt to moderated, optimized, engine-ready GLB.

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02

Prototype game assets in hours, not weeks

Blockout-to-beauty passes at iteration speed.

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03

Hit your publisher milestone with AI 3D

Close the content gap before the build is due.

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04

Test 10 art directions for your game in one day

Same scene, ten looks, one afternoon.

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05

Stylistically consistent AI assets across a whole game

Memory Core keeps every generation on your art direction.

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06

Reference photo to modular Unity environment kit

One photo becomes a reusable, snappable kit.

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07

Moodboard to 3D environment draft

Boards in, explorable draft out.

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08

Concept sketch to game-engine-ready 3D draft

Straight from the art team’s pencil to the engine.

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09

Text prompt to rigged character for in-game cutscenes

Rig and skeleton included, fingers and all.

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10

Generate a bulk prop set from one image

One hero prop, a full set of variations.

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11

AI 3D assets for Unity prototypes

GLB drop-in with materials and colliders.

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12

AI 3D assets for Roblox UGC creators

Budget-conscious meshes for the UGC pipeline.

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13

AI environment kits for UEFN (Fortnite Creator)

Kit-level assets for creator islands.

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14

GLB asset pipeline for WebGL and casual games

Small, fast, universal — the web-native pipeline.

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15

AI 3D for game jams (idea to playable build in 48 hours)

Ship the jam build, skip the asset crunch.

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Every workflow, one canvas

Each of these runs as a node graph you can claim, rewire and make yours.