Atlas takes a text prompt and delivers a moderated, performance-optimized 3D asset ready to drop into your game engine in 5–10 minutes.
Describe the asset in plain language — “rusted iron lamppost, Victorian style” or “low-poly desert palm”.
Atlas’s text-to-3D model reads style cues and silhouette intent.
Generated meshes are checked against your project’s style guide and content policy. Off-brand or unsafe outputs get flagged.
Mesh decimation, UV unwrap, and texture compression run automatically. You set the poly budget — mobile, console, or PC — Atlas hits it.
Free to start. No credit card. GLB export from minute one.